SCAVENGER HUNT
CHALLENGE I
CHALLENGE I
Search the Internet and supply the following facts and
information
. Write your answers in the table below.
. Write your answers in the table below.
NUGGETS
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ANSWER
|
LOCATION
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VALUE:
Sources/Author/Date Published/Sponsor/Copyright
|
Search Engine
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Search Technique
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1. Sometime in
1991, a chief scientist at the NIIT, named, started an experiment hole in a
wall.
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Sugata
Mitra
|
India
|
from a Businessweek Online Daily Briefing,
March 2, 2000.
Edited by Paul Judge
|
Google
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Phrase Searching
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2. What does NIIT
stands for?
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National Institute of Information Technology
|
India
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The Acronym Finder is © 1988-2018, Acronym Finder,
All Rights Reserved.
|
Google
|
Phrase searching and Boolean Logic
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3. It was
implemented at a slum area in New Delhi.
|
General
Morbidity Prevalence in the Delhi Slums
|
India
|
Google
|
Phrase searching
|
|
4. His team
carved a hole in the wall that separated NIIT campuses from slum areas. Why
did they carve hole in the wall?
|
e Dr. Mitra‟s team carved a “Holein-the-Wall” that separated the NIIT
premises from the adjourning slum in Kalkaji. Through this a hole, a freely
accessible computer was put up for use which proved to be an instant hit
among the slum dwellers, especially the children. With no prior experience,
the children learn to use the computer on their own.
|
India
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© HiWEP, NIIT Foundation
|
Google
|
Phrase searching and Boolean Logic
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5. What was the
significant finding of the experiment?
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The experiment suggested that children, irrespective of their social,
ethnic or educational identity, can learn to use computers by themselves,
thereby closing the much discussed „digital divide”.
|
India
|
© HiWEP, NIIT Foundation
|
Google
|
Phrase searching
|
6. What could be
the implications of this finding to existing teaching practices especially
those that are related with the use of ICT in learning?
|
The acquisition of basic computing skills by any set of children can be achieved through incidental learning provided the learners are given access to a suitable computing facility, with entertaining and motivating content and some minimal (human) guidance. |
INDIA
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© Hole-in-the-Wall Education Limited 2015 |
Google
|
Phrase searching |
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